What types of plasmids do you want to be able to use in Bioshock 2?
There were tons of great plasmids in Bioshock 1, but anything can be improved. There are already some videos up of some weird looking plasmids in Bioshock 2 (butterflies? wth?). What are some others that you would think would help pwn those frickin splicers and big daddies (and big sisters)?
My opinion: Spikes or some sort of ricocheting object that kills splicers easily in small areas (somewhat like the Splicer in Resistance 2).
Best Answer
Revive plasmid. One in which you can revive any dead person in the game to fight with you for a short period of time. At first you could revive random dead people in the game and any splicer you killed, but later you could get an upgrade to revive a Big Daddy too.
Answers (5)
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Well they already said you can combine Plasmids this time. Like you can throw down a cyclone trap and then add a fireball to it, to make a fiery tornado of doom. So that, in itself, is pretty cool. I would like a plasmid that temporarily boosts your strength wayyy up so you can go on a rampage with that drill. Maybe some kind of summoning plasmid besides bees...maybe like snakes or something.
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- Answered over 3 years ago.
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Air-born Nano plasmids: After you activated the plasmid, any enemy in the same area with you would get infected. Their health would slowly but continuously drain for a full minute.
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- Answered over 3 years ago.
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A sleep plasmid, considering how most of the RPG-style effects have been accounted for (swarm = poison, in effect, we've got rage and target dummy) it's pretty much the only prominent one missing.
Another would be an eve-steal type plasmid or effect (MP steal).
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- Answered over 3 years ago.
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Swine Flu.
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- Answered over 3 years ago.
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